﻿;’´‘¦Ž€ƒIƒƒKƒgƒ€ƒnƒ“ƒNƒXƒLƒ‰[—pƒXƒe
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
;p2stateno&&targetstate
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
[Statedef 5152]
type    = A
movetype= H
physics = N
Ctrl     = 0
             
[State 1];ƒXƒe[ƒg”²‚¯
type = Changestate
triggerall = name = "Insert Name Here"
trigger1 = 1
value = 120
ctrl = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state -2];Œ©‚¦‚È‚¢‚æ‚¤‚É
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 0];ƒ‰ƒCƒt‚ð‚O‚É
type = lifeset
trigger1 = 1
value = 0
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state -2];UŒ‚‚ª“–‚½‚ç‚È‚¢‚æ‚¤‚É
type = nothitby
trigger1 = 1
value = SCA
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 1];hitdef‚ðŒ‚‚½‚¹‚é‚½‚ß
type = Changeanim2
trigger1 = alive
value = 20000;©UŒ‚”»’è‚Ì‚ ‚éŽ©•ª‚ÌƒAƒjƒ
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 1];hitdef‚ðŒ‚‚½‚¹‚é‚½‚ß
type = StateTypeSet
trigger1 = !Ishelper
trigger1 = alive
movetype = A
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State -2]
type = HitDef
trigger1 = !Ishelper
trigger1 = alive
attr = A,NP
animtype  = Hard
damage    = 0,0
priority  = 4
hitflag = MHLAFDP
guardflag = MA
pausetime = 7,7
sparkxy = 0,0
hitsound   = -1
guardsound = -1
ground.type = Low
ignorehitpause = 1
pausemovetime = 9999999
supermovetime = 9999999

[State 0]
type = ChangeState
triggerall = !Ishelper
triggerall = alive
trigger1 = HitPauseTime>=4
value = 5151
ctrl = 0
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 0]
type = SelfState
triggerall = !Ishelper
trigger1 = !alive
value = 5150
ctrl = 0
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0]
type = destroyself
trigger1 = Ishelper
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

;-----------------------
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